Welcome to MafiaManiac, a site is dedicated to the growth and expansion of the online forum game of Mafia.

Mafia is that party game you may have played, where there is a mafia (informed minority) trying to overtake an entire village and the villagers (uninformed Majority) are trying to stop them. We play these mafia games over several days in our forum and we have people from all over the world playing them. These mafia games can be themed from movies, real life situations and almost anything you can think of! Mafia involves a lot of creative strategy, making you think on your toes. You'll be forced trust your gut, check your logic, and deceive or be deceived. If you think you can handle playing, here are a few links you should definitely check out.

- Unreality's Official Guide to Mafia
- Site Rules
- Our Wiki

Also registering and replying to my welcome message with how you found this site without me asking you to will get you 2 rep points, which is very helpful later on.

Thank you for visiting our site and please Register

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Nana7
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Monsieur
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Location: Sweden
Born: 25 August 1994
Website: No Information
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Writing
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Gender: Male 
Mafia Record: 60-54
Baddie Record: 9-8
Goodie Record: 34-20
Indy Record: 3-6
Other Faction Record: 9-11
Turbo Baddie Record: 2-1
Turbo Goodie Record: 3-7
About Me: I am a sir


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Joined: 25-March 13
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Last Seen: Sep 25 2017, 05:04 PM
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Jun 24 2017, 06:53 PM
i decided that i am not feeling them muppets right now, so going for something else

Flavour text:
Welcome to the Train of thought! The train that takes its passengers to every abstract corner your subconscious might have thought of, and then some. There's a bistro, a wagon with games such as pool, black jack etc.

The Train of Thought is empowered and controlled by the thought. We can call it automatic.

It is you and nine other passengers in the train. But what was supposed to be a fascinating ride became a nightmare.

Two individuals have hijacked the Train. Why? Ask them, if you can find them. Then there is that other guy...
End of Flavour.

Roles:
Baddies:
Has BTSC and NK. Can swap the NK for one RID kill, but not two nights in a row.
Mac That - Quite the controlling person. Every night, choose a role and guess what player that role will act on. If successful, that role's action will fail. If successful, Mac That cannot target the same role the following night.

Classic Curbing Mustachioed Monocle Man - He was a super hero once, the famous Monocle Man. He is a shadow of himself now when he has adopted his extremely villainous name. Asks host in BTSC each night "is one of [insert player names] role X. The answer will only be yes or no. Will look like a goodie when faction spied.

Both baddies can be blocked. NK requires a carrier and can therefore be blocked.

ODTG ability:
The hammer - ends the Day prematurely exactly when it has been sent in in the BTSC. However, 12 hours must have gone of the day before used.

WINCON: Gain majority and eliminate Indy.

Goodies:
Coffee Kid - Hangs out in the bistro with a cup of coffee. It makes him speedy. Can send in his vote secretly by PM. This means that his public vote will not be the real one.

ESPecially ESPionage Ester - She claims to have ESP. ODTG ability - send in a PM to prevent the hammer for that Day. Can choose a Day in the future, or the current Day. It needs to be specified.

Gösta Berling - A figment of the imagination that has somehow entered the train. He can't speak English. Believes himself a hero and poet - Block

Villain/Fiend - at odds with everyone since people like calling him a villain or fiend. Which is sad, since he wants to help people. Will be spied as bad. Save.

Gubbey - ??? Okay. Kill. MUST kill on either N1 or N2. If no kill is submitted, Gubbey will die. Gubbey kills a baddie, Gubbey keeps the Kill. If Gubbey targets a goodie, Gubbey will die instead (but it will look like Gubbey killed the player who is Gubbey)

Mademoiselle Que - A fine dame. Magnificient and stuff. Faction spy

Personal Assistant Assistant - The assistant of a personal assistant. A robot. ODTG lynch save.

Wincon: Eliminate baddies and indy

Indy:
Cornflakes - Escaped cereal killer. Serious guy. Wants to steal the Train of Thought to make his final escape. So he needs the Keys. Ability: ODTG Kill. Will get a clue based on the flavour after every NP, on who has the Keys. Kills the player to gain the keys. Is unkillable at N1. Will look like he was saved.
Wins if he gets the keys. Can win if the player holding the keys give them to him. Game ends at Cornflakes' win.

The Keys is an artifact randomly assigned to a player at the start of N1. The player can choose to give away the keys or keep them each Night. If the player is killed, the killer will receive the Keys. If the player is lynched, the Keys will be randomly assigned to a living player (except Cornflakes).



Rules and stuff:
Tie lynch at D1 means no lynch. Any other day and it is a random lynch between the tied players.

Baddies win in a 1 vs 1 scenario.

Eeeh there are most likely more rules to be laid out, but I am tired atm so thoughts on that would be interesting. I chose to have two baddies instead of three because of how many times goodies have to mislynch until lylo. I meant to make this game normal but something happened and here we are. An experiment for tiny but complex game.

I leave it here tbh
Feb 26 2017, 06:27 AM
It's time to play the music; it's time to light the lights; it's time to meet the muppets on the Muppet Mafia tonight.

It's time to put the masks off
It's time to kill off players right
It's time to raise the curtain on the Muppet Show tonight.

"Welcome to the first season of the Muppet Show! We will go through a journey of five seasons and eight movies (if we don't get cancelled )"

Here's the cast:
Goodies:

Kermit the Frog
Save
He really just want the show to go in profit and everyone get along.


Miss Piggy
Block
Don't mess with her love for a certain green amphibian. HAAAYAAH!


Fozzie the Bear
Bodyguard (pick a player; if said player dies, Fozzie dies instead. Picks a new player every night. Can't pick the same player twice in a row.)
If only his jokes were as good as his heart...


Gonzo the Great
Faction Spy
The muppets' own maniac. Is engaged with a chicken named Camilla.


Animal
Kill
Comes fortunately with a chain.


Scooter
Vote Redirect
His uncle owns the show, to Kermit's dismay.


Rowlf the Dog
Backup (will inherit first dead goodie's ability)
He likes backrubs.


Sam the Eagle
2-shot lynch save
One really wonders why he works with the Muppets when he loathes those weirdos


The Swedish Chef
Messenger, 80 characters tops, smileys count as 1 each.
"Singis ys våffeljärn börlo bork bork bork!"
Good luck understanding his messages.

Wincon: Eliminate the baddies.


Baddies:
Shares a NK. Doesn't require carrier. Can trade in for 2 RID Kills but not two nights in a row. If one RID is wrong, both fails. Shares BTSC, excluding J. P. Grosse.

Statler and Waldorf
Statler has self-vote multiplier (X0 and X2) and Waldorf got framer.
"Why do we always come here?
I guess we'll never know.
It's like a kind of torture
To have to watch the show."
Statler and Waldorf are two separate players.


Crazy Harry
Block
You wouldn't be able to do much if you got blown away by a dozen of dynamites either.


J.P. Groose
Role Spy. Can decide to not use a role spy to get to know a random baddie.
He owns the show and is Scooter's uncle. Wants to change the show to a gas station.

Wincon: Outnumber Goodies.
J.P. Groose is not in the baddie BTSC. They don't know each other.
J.P. Groose will only be able to use the NK and RID kills if he is the last baddie. He won't be granted access to the old baddie BTSC though.
If it is a 1v1 scenario between goodies and baddies, baddies win by default despite tie rules as long as the last goodie isn't the vote redirect.
Framer is activated during Night and the target will look bad/good if they get lynched the next day.


9 goodies vs. 3 (4) baddies.
13 players in total.

Rules:
Tie lynch on D1 = No lynch.
Tie lynch on D2 and forward = random tied player is lynched
Kills are not blocking
Baddie block beats goodie block
When Fozzie dies because of his ability, it won't be specified in the NP. It will look like the NK.
Lynch only reveals faction.
Blocks block day abilities as well.
Successful RID Kills cannot be stopped.
Framer can frame a goodie as bad and a baddie as good. If they get lynched the day afterward, they will be seen as the framed faction.
If Kermit saves the target Fozzie is bodyguarding, and the baddies are NKing that target, both the target and Fozzie survives. If Kermit saves Fozzie, but Fozzie's target is NK'd, Fozzie will die despite the save.
Fozzie's ability is triggered by Animal's kill as well.
If Fozzie gets blocked his bodyguard won't be a success and he'll live even if his target is NK'd.

What appears in the NP:
Kills, RID Kills, successful saves, successful blocks, successful bodyguard.

What appears in the DP:
Lynch save.
Feb 8 2017, 07:31 PM
It's time to play the music; it's time to light the lights; it's time to meet the muppets on the Muppet Mafia tonight.

It's time to put the masks off
It's time to kill off players right
It's time to raise the curtain on the Muppet Show tonight.

"Welcome to the first season of the Muppet Show! We will go through a journey of five seasons and eight movies (if we don't get cancelled )"

Here's the cast:
Goodies:

Kermit the Frog
Save
He really just want the show to go in profit and everyone get along.


Miss Piggy
Block
Don't mess with her love for a certain green amphibian. HAAAYAAH!


Fozzie the Bear
Bodyguard (pick a player; if said player dies, Fozzie dies instead)
If only his jokes were as good as his heart...


Gonzo the Great
Faction Spy
The muppets' own maniac. Is engaged with a chicken named Camilla.


Animal
Kill
Comes fortunately with a chain.


Scooter
Vote Redirect
His uncle owns the show, to Kermit's dismay.


Rowlf the Dog
Backup (will inherit first dead goodie's ability)
He likes backrubs.


The Swedish Chef
Messenger, 80 characters tops, smileys count as 1 each.
"Singis ys våffeljärn börlo bork bork bork!"
Good luck understanding his messages.

Wincon: Eliminate the baddies.


Baddies:
Shares a NK. Doesn't require carrier. Can trade in for 2 RID Kills but not two nights in a row. Shares BTSC, excluding J. P. Grosse.

Statler and Waldorf
Statler has self-vote multiplier (X0 and X2) and Waldorf got framer.
"Why do we always come here?
I guess we'll never know.
It's like a kind of torture
To have to watch the show."
Statler and Waldorf are two separate players.


Crazy Harry
Block
You wouldn't be able to do much if you got blown away by a dozen of dynamites either.


J.P. Groose
Role Spy
He owns the show and is Scooter's uncle. Wants to change the show to a gas station.

Wincon: Outnumber Goodies.
The baddies know each other, but J.P. Groose is not in their BTSC.
J.P. Groose will only be able to use the NK and RID kills if he is the last baddie. He won't be granted access to the old baddie BTSC though.
If it is a 1v1 scenario between goodies and baddies, baddies win by default despite tie rules as long as the last goodie isn't the vote redirect.
Framer is activated during Night and the target will look bad/good if they get lynched the next day.


8 goodies vs. 3 (4) baddies.
12 players in total.

Rules:
Tie lynch on D1 = No lynch.
Tie lynch on D2 and forward = random tied player is lynched
Kills are not blocking
Baddie block beats goodie block
Fozzie can activate his bodyguard on whichever night, but it is permanent.
When Fozzie dies because of his ability, it won't be specified in the NP. It will look like the NK.
Lynch only reveals faction.
Blocks block day abilities as well.
Successful RID Kills cannot be stopped.

What appears in the NP:
Kills, RID Kills, successful saves, successful blocks.

What appears in the DP:
Nothing.


I have some questions myself regarding this set-up but I'll write em here when I have slept. Can start with: does the game need another goodie?

I don't want this game to be too big, but if more people sign up than the roster total (lol wishful thinking http://mafiamaniac.org/smile/lol.gif ) I think I can add roles. I can also remove roles but that will make me sad.
...
...
I really want more muppets. http://mafiamaniac.org/smile/mellow.gif http://mafiamaniac.org/smile/sigh.gif
Jan 28 2017, 03:07 PM
You're dead!
Spoiler for RID List
Jan 28 2017, 02:51 PM
Hello Okosan!

You're the secret indy!

You can attempt a RID Recruit or use your messenger action.
You will give away a block and a vote decrease (0x) when you have recruited a player. Remember that when you give player X block, you won't be able to give anyone else the block and so on.
Last Visitors


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akaslickster
Hello. LCM???
Apr 10 2013, 11:35 AM
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